MMysticPixelLegends
MysticPixelLegends studio at work on a new game
Shoreditch game studio · est. 2019

We forge pixel legends worth playing

MysticPixelLegends is a scrappy, cut-and-paste game studio in East London. We take rough ideas and paste them into shippable games for PC, console and mobile — no asset flips, no filler.

Now booking Q3 2026 slots

Six years of cutting, pasting and shipping

Six years of cutting, pasting and shipping

0Games shipped
0M+Players reached
0Industry awards
0yrsSince we started
What we make

Studio services, glued together properly

Three core offerings that take a game from a Friday-night idea to a launch you are proud of.

Game Design & Prototyping
01

Game Design & Prototyping

From napkin sketch to a playable vertical slice in 6–8 weeks. We prototype fast, playtest every Friday in the studio, and hand you a build you can put in front of players and publishers.

From £8,500 · 6–8 weeks · free discovery call
Unity & Unreal Development
02

Unity & Unreal Development

Full-cycle production for PC, Switch, PlayStation and mobile. Gameplay systems, netcode, custom tools and hard-nosed optimisation so it runs the same on a flagship phone and a five-year-old laptop.

From £24,000 / milestone · Unity & Unreal 5
Pixel Art & Animation
03

Pixel Art & Animation

Hand-crafted sprite work, tilesets, VFX and 2D character rigs. Bespoke palettes drawn for your world — every frame is made in-house on Brick Lane, never bought off a marketplace.

From £3,200 · per character set
Selected work

Games we cut out and shipped

Tap any cover to open the full poster.

Straight from players & partners

Watch the people who shipped with us

Short clips from studios, publishers and players we have worked alongside.

They turned our messy design doc into a vertical slice that got us funded in a single publisher meeting. Six weeks, on the nose.

Priya R.

Creative Director, Camden

The netcode on our co-op mode was falling apart. MysticPixelLegends rebuilt it and our crash rate dropped by 94% before launch.

Tom H.

Indie developer, Hackney

Every sprite in our roguelike came out of their studio. Players keep messaging us about the animation — that is all their pixel team.

Elena M.

Producer, Bristol

Ways to work with us

Pick a scope, we do the rest

Transparent starting prices. Every project gets a fixed quote after the discovery call.

Indie Spark

£4,500per prototype

For solo devs and tiny teams testing one bold idea.

  • Playable prototype in 3 weeks
  • One core gameplay loop
  • Placeholder art & basic UI
  • Two studio playtests
  • Handover build + notes
Most booked

Studio Build

£18,000per milestone

Our most-booked package for funded indie projects.

  • Vertical slice or full level
  • Unity or Unreal production
  • Custom pixel art set
  • Weekly Friday playtests
  • Steam / console build setup
  • Six weeks of support

Full Production

Custommulti-milestone

Ship the whole game with us, start to storefront.

  • End-to-end development
  • Dedicated project team
  • Audio & sound design partners
  • Launch & patch roadmap
  • Marketing asset kit
  • Post-launch retainer option
Come find the studio

Kick off your game

Tell us what you are building. We reply within two working days, and the first discovery call is always free.

Studio
58A Cheshire Street, Shoreditch, London E2 6EH
Studio hours
Mon–Fri, 10:00–18:00 · Playtest Fridays from 16:00

Off Brick Lane, two minutes from Shoreditch High Street